
Microtransaction.Zone Logo
Microtransaction.Zone started as a conversation between friends, turned into an idea, and brought to life together. We noticed that there was no good source for learning about the many ways modern video games ask—and sometimes mandate—a person to spend money after purchasing it the first time. These purchases, called microtransactions, have flooded the multi-billion dollar industry, and we wanted to do something to make it fast and simple to learn what games would ask them to buy.
It was too large of a scope to assume two people could make a site and proceed to make write-ups for hundreds of games. We gained permission from Giant Bomb to use their extensive database of games, then we built a free-to-use, free to contribute, advertising-free platform where users could submit information on microtransactions for any given game. We wanted users to be able to search for a game and quickly evaluate it, too, so we developed a system of humorous, descriptive tags and corresponding icons that describe the most common categories of microtransactions.
As we reached a beta version of the site, we created a social platform to connect with people who were interested in our cause, then collaborating with them to increase accessibility, improve our tag system, and speed everything up. All together, we pulled together a simple and secure site that accommodates hundreds of user submissions about how modern games get (so often) monetized.
It was too large of a scope to assume two people could make a site and proceed to make write-ups for hundreds of games. We gained permission from Giant Bomb to use their extensive database of games, then we built a free-to-use, free to contribute, advertising-free platform where users could submit information on microtransactions for any given game. We wanted users to be able to search for a game and quickly evaluate it, too, so we developed a system of humorous, descriptive tags and corresponding icons that describe the most common categories of microtransactions.
As we reached a beta version of the site, we created a social platform to connect with people who were interested in our cause, then collaborating with them to increase accessibility, improve our tag system, and speed everything up. All together, we pulled together a simple and secure site that accommodates hundreds of user submissions about how modern games get (so often) monetized.

Game Information Example

Desktop & Mobile Comparison

Icons | Top Row – Horse Armor; Infinite Money Hole; But First, You'll Need A Contract; It's Not Gambling, We Swear | Middle Row – Changing The Game; Expansive Expansions; Batteries Not Included | Bottom Row – Time Is Money; Spotless; Free To Play; Table For One

Desktop Wireframes